Flappy Wings
· v1.4
About
One bird, two pipes and a gap to slip through. Every tap on the screen — or
every button press, if your watch isn't a touchscreen — is one flap. That's it.
You learn it in three seconds and you never master it.
There is more than one flappy in this store. Here is what makes this one
different.
**1. The Daily Challenge is genuinely comparable.**
The challenge pipes are not random. Everyone who plays today meets exactly the
same sequence, on any watch anywhere in the world, and at midnight it changes.
That is why the challenge always runs at **normal difficulty**, whatever you
have set: if one player got the easy gap and another the hard one, the pipes
would land in the same places but it would not be the same game, and the number
would mean nothing.
That is what turns "I got 23" into something you can say out loud. The score
card carries **the date of the challenge**, so a screenshot explains itself:
you can see which day you're talking about.
**2. There is a streak, and the watch reminds you.**
Days in a row playing the challenge. The glance in the carousel tells you when
today's is still pending, without opening anything: turn your wrist, see *PLAY
TODAY*, and you know.
**3. One best score per difficulty, not one for all three.**
From easy to hard the gap narrows by 24% and the speed goes up by 30%: they are
not the same game. With a single number, one afternoon on easy buried whatever
you had done on hard. Here all three sit together in the watch settings.
**4. Medals leave a trace.**
Bronze at 10 pipes, silver at 20, gold at 35, platinum at 60. They don't end
with that run: the watch keeps a count of how many of each you have won, along
with games played, pipes cleared and your streak. A cabinet, not a notification
that disappears.
**5. It is built for your particular watch.**
96 models, from 208 to 486 pixels, round and square, touch and buttons. Nothing
is measured in pixels: everything is a fraction of the screen, and the layout
is checked model by model. Watches without a tone generator don't get shown a
sound setting that would do nothing. Watches that are tight on power drop
background detail by themselves rather than lose the frame rate.
And it is **free** — no ads, no purchases, no account.
---
**Classic.** Random pipes, three difficulty levels, see how far you get. Here
your setting is the one in charge: easy is a way to pass the time, hard asks
for real precision.
The speed creeps up as you clear pipes, so a long run has a shape: the first
twenty are a warm-up and reaching sixty feels earned.
Clipping the edge of the gap sounds and feels different from sailing through
the middle. It seems like a detail and it is half the game.
Everything works with buttons, so it plays the same on watches without a
touchscreen: up and down choose, the action button starts and flaps, back
exits. During a run *any* button flaps, which is what you actually want while
you're falling.
Vibration and sound can be turned off independently, from Garmin Connect or
from the settings menu on the watch itself. And if they are too much during a
run but you don't want to lose them altogether, **Feedback** can be set to
start and end only: the flap goes quiet, the crash and the new best stay.
Languages: English and Spanish.
If you'd like to buy me a coffee, it will help me continue creating apps.
https://paypal.me/torrecillas