Confluence (BETA)
· v78
About
Locked: this watch face is not available for use. It is still in beta testing.
Where time and design meet in perfect harmony.
Designed for simplicity and timeless style on the wrist.
What's new
- revised classic clock hands design
v77:
- revised bold clock hands design
v76:
- revised outline logic to use rotation‑invariant edges
- revised minimal clock hands design
v75:
- removed solar engine debug/inspection overlay
- removed reset reasons overlay
- revised low battery/high stress realtime refresh state
- consolidated outline/halo/glow logic into a unified visual effects engine
v74:
- cleaned up reset reasons overlay
- updated battery and stress look and feel
v73:
- unified all project code where each module now only has one responsibility
v72:
- pooled AA render options
- converted metrics indicators to use LUT indexing instead of angle math
- simplified marker rendering pipeline
- simplified clockhands engine
v71:
- revised colors classic style pack
- optimising clockhands engine
- removed secondsring for a cleaner look
v70:
- fixed minor bug color module
(previous fix not succesful, converting (hash) settings dictionary into a stable, ordered array)
v69:
- fixed minor bug color module
(previous fix not succesful, retry with different fix)
v68:
- fixed minor bug color module
v67:
- fixed incorrect values handstate LUT HOUR_COS[710..719]
- fixed variant background color state
- added rounded caps to battery and stress arcs
v66:
- reverted back to v43 (where container suppression helpers are not implemented)
- kept color engine update (deterministic)
- kept on-screen debug code: secondshand Δms
- kept handstate LUTs logic
- kept theme state update
v65:
- testing color engine minor update
v64:
- restore v62
- testing debug code to solve stale secondshand returning from glance
v63:
- testing debug code to solve stale secondshand returning from glance
- made color system idempotent
- made theme state idempotent
v62:
- minor code clean-up debug code
v61:
- implemented zero-allocation clockhand renderer
- split clockhandrenderer module
v60:
- re-instate handstate LUTs
v59:
- Pre-resolve hand geometry
v56-58:
- testing cache reset trigger pipeline → handstyle
- testing cache reset trigger pipeline → master hash
v55:
- added on-screen debug code: secondshand Δms
(to track secondshand jitter re-appearing in code)
v51-54:
- debugging secondshand jitter
(re-uploading v40 .iq file, then re-uploading current solved it?)
v45-50:
- debugging (stale) secondshand returning from glance
v44:
- suppressed container warnings
v41-43
- reverting clock hand engine changes
v39-40
- revised clockhand design
v28-38:
- code review/debugging clock hand engine
v22-27:
- code review/debugging theme/color switcher
v17-21:
- code review/debugging settings manager
v13-16:
- testing clock hand style switching functionality
v12:
- updated clock hand draw engine
- date visible if no markers is selected (ultra minimalist)
v11:
- split off date settings from dial markers
v10:
- added Roman numeral
v7-9:
- updated look and feel
v6:
- corrected update pipeline for auto (dark) mode
v5:
- updated dark mode look and feel
v4:
- removed GPS sensor requirement
- updated look and feel
v3:
- updated translations
v2:
- improved update pipeline
- added Second-harmonic logic to day/night transition