SkyLander - space trucking meets Lunar Lander
· v1.2.0
About
In my most ambitious Garmin game yet: SkyLander - space trucking meets Lunar Lander.
Buy low, sell high, and try not to crash into the landing pad. Gravity is free. Fuel costs extra.
═════ CAMPAIGN MODE ═════
Build your trading empire across the solar system. Own the Mosquito starter ship, hire specialized vessels for missions (the heavy Mule or speedy Vector), and trade 11 goods across 26 stations from Earth to Pluto.
Three save slots. 10 unique pilot characters. Upgrade your fuel tank, engine, cargo hold, landing gear, and ship style as you progress from the inner planets to the Kuiper Belt.
═════ TRADING ═════
Inspired by classic Drug Wars. Buy goods cheap at production stations, sell expensive at distant markets. Water from Europa's ice mines sells for massive profits at Pluto - if you can get there alive.
Regional scarcity means not all goods exist everywhere. Common goods are widespread. Exotic goods like antimatter and quantum cores only exist at advanced stations.
═════ LANDING PHYSICS ═════
Every trade requires a manual landing. Your ship has mass. Thrust applies force. Gravity pulls you down. Every landing is a physics puzzle. Every crash is a physics lesson.
CONTROLS (Buttons): Up/Down for lateral thrusters, Select for main thruster, Back to pause.
CONTROLS (Touch): Tap left/right edges for lateral, center for main thruster.
16 unique environments with different gravity, wind, and hazards. Earth has heavy gravity and wind. Space stations have debris. Volcanic moons bring their own challenges.
═════ UPGRADES ═════
• Fuel Tank: 6 levels - unlock distant stations, level 6 enables Auto-Fuel
• Engine: Reduce fuel consumption
• Cargo Hold: Bigger hauls
• Landing Gear: Survive harder impacts
• Ship Style: 6 cosmetic tiers for your Mosquito
═════ QUICK PLAY ═════
Practice landing skills without campaign progression. Random environments and ships. Just you versus gravity.
═════ ALL FEATURES FREE ═════
Full access to all 26 stations, all Quick Play environments, and complete campaign progression. Link your account to display your custom pilot name on leaderboards.
Optional donations support ongoing development. Supporters get a special badge on leaderboards.
No subscriptions. No ads. No paywalls. Just space trucking.
═════ DEVICE SUPPORT ═════
Optimized for AMOLED and MIP displays. Runs smoothly on Fenix, Forerunner, Venu, and vívoactive series.
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Addictive "one more run" gameplay right on your wrist. Just try not to crash.
More info & leaderboards: https://skylander.div.nz
What's new
February 2, 2026 - 1.2.0 - New features: Auto-Fuel upgrade (Fuel Tank level 6) automatically refuels your ship when landing at stations. Ship skin preview modal shows your new look after upgrading. Station discovery progress shows "X of 25 stations" when visiting new locations.
January 30, 2026 - 1.1.9 - Fixed travel screen crash on devices without drawScaledBitmap support (Vivoactive 5, etc).
January 30, 2026 - 1.1.8 - Font rendering overhaul: Replaced custom pixel-by-pixel font rendering with native bitmap fonts. Fixes crashes on Vivoactive 5 and similar devices.
January 30, 2026 - 1.1.7 - Performance: Fixed brief freeze after landing in Campaign mode. Added sync status toast notifications.
January 29, 2026 - 1.1.6 - Collection mission fix: Recon, rescue, and salvage missions now require collecting items. Must collect at least 1 item to succeed. Partial collection = partial payment. Collect all items for a 20% bonus. New failure messages for incomplete collection missions.
January 28, 2026 - 1.1.2 - Quick Play improvements: Rebalanced environment scoring so max achievable scores are consistent across all environments. Campaign progression now rewards bonus points (+70 to +200 based on unlock tier). Time pressure challenge now properly penalizes overtime.
January 26, 2026 - 1.1.0 - ALL FEATURES NOW FREE! No more Pro/Lite restrictions. Full solar system access for everyone. Optional donations support development - supporters get a special leaderboard badge.
January 18, 2026 - 1.0 - Initial release! Campaign mode with 26 stations, 11 tradeable goods, physics-based landing, and full upgrade progression.