StepRPG
· v2.4
About
StepRPG
The more you walk, the stronger you become.
StepRPG is a new kind of RPG where your real-world steps directly power your adventure.
When the app is active, your steps are converted into SP (Step Points).
■ Grow Stronger by Walking
SP can be used as in-game currency
Learn new magic spells
Recover HP at inns
Equip weapons obtained during your adventure
Strengthen your hero by leveling up
Every step you take in daily life prepares you for the journey ahead.
■ 20 Stages of Battle
Defeat the monsters that stand in your way
and aim to clear all 20 stages.
Defeated enemies drop weapons.
Upgrade your equipment and challenge even stronger foes.
■ Final Goal: Defeat the Demon Lord
Prepare your ultimate gear
and defeat the Demon Lord waiting in the Demon King’s Castle.
Your steps can save the world.
■ Level Up — Even When the App Is Closed
Your adventure progresses based on the number of steps you take each day, even if the app is not open.
When the app is active, you may encounter enemies or discover treasure chests while walking.
■ Recommended For
People who want to make daily walking more fun
Those who want to manage their health in a game-like way
RPG fans who enjoy simple systems with depth
■ Notes
Running the app continuously in active mode may significantly increase battery consumption.
What's new
Ver.2.4
・Added support for Enduro and Enduro 3
・Reduced memory usage
Ver2.3
■Bug Fixes
Fixed regressions
Ver2.2
■Revision
Adjusted an issue where the background image was not displayed on certain devices.
This was caused by rendering the background in black to prevent memory overflow on smartwatches. It is not a defect, but we have addressed it as much as possible.
Ver.2.1
■Update Information
New Battle Mode: Added a "Battle Mode" to the menu with Auto and Manual options.
In Manual mode, you can now choose between Fight, Magic, and Run.
Note: Operating your smartwatch while walking is dangerous. Please use with caution.
Improved Battle Speed: Enhanced overall combat pacing for smoother gameplay.
Balance Adjustments: Rebalanced enemy strength and updated the damage calculation formulas.
Expanded Compatibility: Added support for additional device models.
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Ver.2.0
■Update Information
Touchscreen support for models such as Venu and vivoactive (Expanded compatible devices)
Improved memory management
Added logic to hide background images on devices with low memory
Adjusted text positioning based on device resolution
■Bug Fixes
Fixed regressions
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Ver.1.4
■ New FeaturesWeapon Comparison:
Added an ATK comparison between the currently equipped weapon and the selected weapon in the equipment menu.
■ Bug FixesVisual Mismatches: Fixed an issue where stage names did not match their respective ・background images.Offline Progression: Fixed a bug where the screen failed to transition to a new stage after a successful clear during offline adventure results at app startup.
Body Battery & Sleep Score Logic: Adjusted the calculation formulas and UI display for buffs/debuffs based on Garmin health metrics.
1. Body Battery (BB) Buff/Debuff LogicThresholds:
40%: Buff (ATK Up)
30% – 39%: No effect
29%: Debuff (ATK Down)
Formula:
Example (40%): ATK +8% BuffExample (29%): ATK -4%
DebuffIn-game Display (at 40%):ATK 32 (BB +8%)
2. Sleep Score (SS) Buff/Debuff LogicThresholds:
40%: Buff (DEF Up)
30% – 39%: No effect
29%: Debuff (DEF Down)
Formula:
DEF +8%
BuffExample (29%): DEF -4%
DebuffIn-game Display (at 40%):DEF 32 (SS +8%)