Movement battle
· v0.7.2
About
It is a game, that try to motivate you to movement.
You can build many buildings, armies, collect resources or fight against enemies.
Any operation (building, resource collection) requires by user steps, your steps, your REAL steps:)
You can build buildings, train army, fight with enemies, explore new areas.
Let's follow the story with your movement!
Current status:
- KNOW ISSUE: very slow camera movement!
- NO touch screen support
- Still no story (I am working on it)
- Still 2 basic map (local & global)
- Some Building, army, enemy types
- No building & army upgrade allowed yet
- Some known bug
- Supported devices will be reviewed
- Currenty full FREE!
If you want to contact me (bug, idea, etc) you can feel free to write a email: [email protected]
What's new
v0.7.2 - 24/04/2023
- balancing
- fix mount draw
- new menu: Info
- change enemy group icon on the map
- fix few bug
v0.7.1 - 11/04/2023
- change draw mechanism - much better and faster
- balancing
- fix building cost multiplier
- change "unlock" method
v0.7.0 - 07/04/2023
- add fog to global map
- add more enemy and enemy type
- fix step calculation
- change draw mechanism (but not the best :))
- fix few bug
v0.6.2 - 01/02/2023
- fix resource showing window (not show always generated resource)
- fix "work" menu, no update WOHO green and red color
- when enter to "select producte item" menu, select current product item
- fix no image in "set producer" menu
v0.6.1 - 29/01/2023
- fix battle issue (thanks for Maciej Kaczmarczyk)
v0.6.0 - 29/01/2023
-change the Woho (step) system
v0.5.0 - 25/01/2023
- new map drawer
- change to 4.1.7 compiler version
v0.4.0
- army upgrade (currently disabled)
- loading view
- info menu
- few minor changes
v0.3.1
- fix the bufferedBitmap issue
v0.3:
-recher info text
-building upgrade (currently disabled)
-house required for army
-archer needs arrows for attacking
v0.2:
-many fix and minor feature
-army
-global map
-battle with enemy