Slay The Dungeon Card Game
· vv0.0.14
About
UPDATE: CLASS/LOADOUT - RANGER/GUNSLINGER
Gunslinger uses 6-loader mechanic. Some cards load bullets, some use them.
UPDATE: MAGE CLASS
Mage class uses energy and elemental attunement. Some cards generate attunement, some use it. Also ending turn with leftover energy gives option to use the energy to attune element. Over-attuning in fire causes self burn and over-attuning in ice causes self chill.
Burn mechanic - At the end of turn damage equal to burn stack, halves stack count.
Chill mechanic - Lowers the damage output by stack count. Removes at the end of turn.
UPDATE: LAIR OF THE FROST KING
The entrance to the Frost King's domain has appeared this winter! Battle his minions and collect valuable
Frost Shards to help you survive this devious dungeon.
- New Monsters: Face off against icy creatures lurking in the Frost Caverns.
- New Mechanic - Frost: While affected by Frost, your attack power is reduced by the number of Frost stacks. To get rid of Frost, attack!
- New Mechanic - Freeze Build-Up: As you battle Frost monsters, your maximum life force gradually decreases. Find a way to counter this chilling effect!
This content is free for everyone and will remain available throughout the winter season.
And remember—your premium support helps the developer continue to create new content. :)
Happy dungeoneering!
(If you get over level 50, contact me though "Contact Developer" please, I would like to tweak the difficulty curve)
Fight monsters using a deck of cards, upgrade your deck and collect artifacts. Click card and then click at monster to play it. Hold finger on card or monster for details.
The game is free to play with optional premium that includes progression and unlocks. You can unlock premium following instructions here https://buymeacoffee.com/mareksosofaces/e/283223
If you have any trouble contact me through Contact Developer.
Buffs and Debuffs:
Weakness: -33% attack
Vunlerability: +50% received damage
Bleed: Damage at the end of every round
Shield: Bocks damage, lost at end of round
Strength: Add value to attack
Retaliate: Attack back when attacked
Flight: Ignore first attack
Superarmor: Reduce received damage
What's new
v0.0.14 - Adding Gunslinger
v0.0.13 - Adding new devices.
v0.0.12 - Adding new devices.
v0.0.11 - Adding new Mage class
v0.0.10 - UPDATES:
- fixing empty / full chalice
- fixing "Charge" card (correctly gives energy even when enemy is killed)
- Return from upgrade / remove without using action points
- Nerfing "Finish him" card
- Autosave at the start of encounter
v0.0.9 - Lair of the Frost King update
v0.0.8 - Potential crash fix
v0.0.7 - Adding new premium Warrior Loadout - Berserk affecting cards and starting artifact.
v0.0.6 - Fixing crashes on Venu 1 type watch
v0.0.5 - Fixing retun from Progress screen.
v0.0.4 - Adding new devices.
v0.0.3 - Removing artifact duplication bug.
v0.0.2 - Adding loadouts - Knight and Rogue starting cards and starting artifact.
v0.0.1 - Adding 4 new cards: Mastery, Reckless, Give it all, Splinters, 2 new artifacts: Soultrap, Liquid armor, 2 new enemies: Mummy, Chimera
v0.0.0 - Initial Release