ConWay’s Xenobiom: The Game of Life Evolution
· v1.1
About
Step into a living, breathing biological experiment right on your wrist. Conway’s Xenobiom is not just a watch face—it is a self-sustaining digital ecosystem driven by a hyper-optimized, custom 64-bit parallel bitwise engine built from scratch to push your Garmin's processor to its absolute limits.
IMPORTANT: Initial Preview Release
This is a pre-release preview version. The core bitwise engine and time-mutation mechanics are fully operational, but we are just getting started!
When the Xenobiom chaos becomes too dense and consumes your clock, you hold the ultimate power over the matrix.
- Double Wrist Flick: Perform a quick double-flick of your wrist to initiate a Deterministic Reset.
- Purge the Void: A high-speed, 8-directional Armageddon pulse wipes the screen clear of overpopulated colonies.
- Unleash Time: Watch as pure, pristine time digits emerge from the ashes, reclaiming control from the chaos before the Xenobiom begins its next evolution.
Coming Soon in upcoming updates:
Deep customization options (custom color palettes, matrix sizes).
Embedded tactical widgets (battery status, steps tracking, heart rate monitors, and custom sci-fi HUD layouts).
Ongoing performance optimization and rapid bug fixes.
Support the Experiment:
Coding complex bitwise cellular automata on microcontrollers takes a lot of caffeine! If you want to support development, report bugs, or request features, small donations for a coffee are very-very welcome:
https://www.buymeacoffee.com/bodya
Check Out My Other Work:
If you love watching the universe evolve on your wrist, you will absolutely love the Vector Constellation watch face—a live, evolving geometric cosmos:
https://apps.garmin.com/en-US/apps/da4b4696-0c3d-4e9e-9e6a-639e8393267e
What's new
v 1.1 - Added Bio-Pulse Healing: watch as cellular life attacks time, and your watch face regenerates it back
v1.0 - We made it! Explore the infinitely evolving Game of Life Xenobiom. Found a bug? Drop me a message - more features are on the way! v1.01 - a very small bug fix )
0.95 - Enhanced time readability: added 'Reinforced Concrete' and 'Pattern Burnout' clearance modes
0.8 - optimization and new patterns
0.75 - bug fix, performance optimization, gravity center (dev mode)
0.5 - Personalized "Lifescapes" engine update with real-time biometric integration, optimized periodic seeding loops, and a fully redesigned retro procedural skyline. New devices. Clean up. Still in Preview: Please be patient!
0.2 - Still in Preview: Please be patient! Complete new render engine.
0.2 - Still in Preview: Please be patient! We are actively polishing the code, and further updates are on the way. Render Engine Overhaul: We've completely rewritten the rendering pipeline. Instead of drawing thousands of individual pixels, the game now runs on an ultra-fast tile-based sprite engine!
0.1 - Initial Preview Release