Wrist RNG — the smallest, fastest way to random!
· v1.1
About
Set a min and max, tap once, get a number. That's the whole app — which is
exactly the point. No ads, no menus to dig through, no dice rolling under
the couch mid-session.
**Tabletop RPGs (D&D and friends):** Set 1–20 for a d20 and you've got
ability checks, saving throws, and attack rolls on your wrist — handy when
your hands are full of minis and character sheets, or your physical d20
just rolled off the table into the void. Flip to 1–100 for percentile
rolls, or 1–6 / 1–8 / 1–12 for whatever the moment calls for. Great as a
backup when someone swears their dice are cursed.
**Magic: The Gathering:** Settle who plays first with a quick 1–2 flip
instead of a coin nobody has on them. Stand in for the Planar Die in
Planechase, resolve the handful of cards that call for a die roll, or just
settle "best two out of three" disputes at the table without digging
through your bag.
**Board games and card games:** Any game that wants a d6, d10, or a custom
range — Yahtzee, chutes-and-ladders knockoffs, dice-drafting games where
you're one die short of a full set.
**Parties, bars, and icebreakers:** Assign numbers and roll to pick who
goes next, who buys the round, or who has to answer the next
truth-or-dare question.
**Fitness:** Set a range like 5–20 and roll for your rep count on the next
set — a little randomness keeps a workout from feeling like a checklist.
**Classrooms and meetings:** Number your students or your team and roll to
pick who answers next or who kicks off standup — fairer than "whoever I
look at first."
**Decisions, big and small:** Can't pick a restaurant? Number your options
and let the watch decide. It's already on your wrist; might as well let it
argue with you less than a coin flip does.
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