One More Run
· v0.9.3
About
One More Run is a reflex game for your watch: you run on your own, forever,
and your only job is to dodge. Switch lanes, jump the hurdles and gaps,
slide under the beams. Each run lasts until the first hit — and it always
feels like one more run.
**How to play.** There's no throttle: speed climbs on its own with distance.
On touchscreen watches, swipe sideways to change lane, up to jump, down to
slide. On button watches, up/down change lane, and the same action button
jumps on a short press or slides while held.
**Four circuits.** The path runs through a sunset canyon, a neon city at
night, snowy peaks and a jungle temple, each with its own palette and
skyline. They rotate every 400 metres, always in the same order, so the
rhythm becomes familiar.
**Coins, gems and two power-ups.** A shield forgives one hit, and a magnet
pulls in coins from any lane for a few seconds and doubles their value. When
an obstacle carries a bonus coin, it sits in the safe lane — the game shows
you the way without needing a HUD for it.
**Streak and multiplier.** Every obstacle you genuinely dodge adds to your
streak, and past twenty in a row it starts multiplying your score, up to
×4. A crash breaks it.
**Free run and daily run.** The daily run hands everyone the same obstacle
sequence each day, so the best distance actually means something. A free
run is saved when you close the app, so you can pick it back up later.
**Worth knowing before installing.** It's a reflex game that gets harder
with distance on purpose — the first stretch is deliberately easy, to learn
the controls. The interface text is in English.
If you'd like to buy me a coffee, it will help me continue creating apps.
https://paypal.me/torrecillas